The developer's guideFrom an account to a game on sale
Seven chapters, each true of the service as it runs. The reference for the bytes is docs/protocol.md; this is the path.
Contents
- Signing up
- Registering a game
- The wire
- Awards and the daily
- The store page
- As the players see it
- The limits
Start with the first if you are new; the wire (3) and the awards (4) are the two a game needs to speak; the store (5) is for when it is ready to be seen.